Candidate Profile

Taylor

07731613483 taylorbromley@sky.com

Description

Taylor Harry Bromley 29/05/2000 64 Dean Court Road, Rottingdean, Brighton, BN2 7DJ 07731 613483 Email – taylorbromley@sky.com  LinkedIn – www.linkedin.com/in/taylor-bromley-4387b919a    Personal Statement A highly motivated and enthusiastic individual with a strong background in programming, test automation  and creative sectors of software development, looking to secure a position within an established and successful company. I aim to join a team where I can learn and further develop on the skills I have gained from past employment and university. Skills Automation testing using Playwright​ Quality Assurance ​ Professional communication with clients and other team members​ Client demos for sprint review meetings with stakeholders​ Agile development in my project as a Test Automation Engineer Technologies  TypeScript for Playwright automation testing​ JavaScript, React, HTML and CSS for frontend development C# and MySQL for backend development  Unit Testing​ Azure for deploying application​s Java and C++ for personal projects​ Git for version control with all projects Experience Automation Test Engineer at NETbuilder Expert Services Brighton August 2022 – December 2023 Proficient in writing and maintaining test scripts using Playwright in JavaScript, ensuring comprehensive test coverage and robust automation.​ Conducting manual testing of new features, identifying potential issues and ensuring the software meets quality standards.​ Demonstrating strong time management and prioritisation skills by coordinating and collaborating with the team to meet project deadlines and deliverables.​ Facilitating stakeholder demos for the current agile sprint, effectively presenting and explaining the progress and status of the project to clients and team members.​ Applying problem-solving skills to identify and troubleshoot issues, working to uncover the root causes of defects and providing valuable insights for resolution.​ Maintaining professional and effective communication skills in interactions with clients, fostering strong relationships and ensuring clear and transparent communication throughout the project lifecycle.   Education University of Sussex 2018-2021  First-Class Honours (80%) BSc Games and Multimedia Environments Varndean College BTECs (equivalent to 3 A-levels)  2016-2018 Computer Games Development – Distinction* Business Studies – Distinction*  IT – Distinction Certifications ISTQB Certified Tester Foundation Level​   Projects Test Automation Engineer – Risk Management and Mitigation System for the Access Group:​ I served as the Test Automation Engineer (QA) during the development of a Risk Management and Mitigation System for the Access Group from August 2022 to December 2023. We embraced an Agile methodology, working in two-week sprints. My role extended beyond testing, involving active participation in requirements gathering and estimation meetings. At the end of each sprint, I conducted demos for the product owners, showcasing our progress.​ In the testing realm, I employed Playwright to write and run API, Feature, and Visual tests on branch test sites, ensuring comprehensive coverage. I made it a point to read the developers’ React and C# files to understand their solutions, potentially highlighting any edge cases for further testing. Doing code reviews and providing feedback was part of my routine before accepting merge requests from other QAs’ automation. We also introduced load testing and feature flags to enhance the project’s robustness, stress-testing the product’s performance and providing dynamic control over feature visibility without code changes.​   Full Stack Development – Blockbuster Service:​ In the creation of a blockbuster-style service website using React and SQL, I managed the whole project, utilising a Sakila database for film-related data. A live React webpage hosted on Azure brought everything together where a MySQL database with C# API endpoints facilitated CRUD functionality. Rigorous unit testing, monitored through SonarCloud, and the integration of SpecFlow feature files ensured the project’s reliability. Git version control was instrumental in maintaining project integrity.​   Personal Development Projects:​ Outside my professional role, I’ve dedicated significant time to developing video games in C# Unity and C++ Unreal. Ranging from 3D first-person shooters to puzzle games, board games, and 2D games, these projects showcase my diverse skill set and creativity. Whether working independently or in a group, these endeavours have enriched my capabilities and provided a well-rounded experience.


Education

2018 - 2021

Degree in Games and Multimedia Environments- University of Sussex

Achieved 80% First-Class Honours. My degree was a mixture of Computer Science modules and some more creative areas such as games creation, video editing, 3D modelling and animation.


Work & Experiance

2022 - 2023

QA Automation Tester- NETbuilder

Project I worked on for NETbuilder: Test Automation Engineer - Risk Management and Mitigation System for the Access Group:​ I served as the Test Automation Engineer (QA) during the development of a Risk Management and Mitigation System for the Access Group from August 2022 to December 2023. We embraced an Agile methodology, working in two-week sprints. My role extended beyond testing, involving active participation in requirements gathering and estimation meetings. At the end of each sprint, I conducted demos for the product owners, showcasing our progress.​ ​ In the testing realm, I employed Playwright to write and run API, Feature, and Visual tests on branch test sites, ensuring comprehensive coverage. I made it a point to read the developers’ React and C# files to understand their solutions, potentially highlighting any edge cases for further testing. Doing code reviews and providing feedback was part of my routine before accepting merge requests from other QAs’ automation. We also introduced load testing and feature flags to enhance the project's robustness, stress-testing the product's performance and providing dynamic control over feature visibility without code changes.​



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